High-Value Life GuideLife's expensive mistakes
中文

Policy, legal and insurance guides primarily concern mainland China. Scope and sources ↗

Back to the life guide

Don’t give streamers tips, don’t make in‑game purchases, and don’t make impulsive buys

Original: eternity4719 · source details

Original author: eternity4719 · Chinese source: · English adaptation: parveen0029. Translation and grade notes ↗

Bibliographic titles are retained in their original language.

Source author's views and grades; not individually verified by this site.

Cost and benefit at a glance
Check the cost Cost ↓
There is no cost at all. It only takes a few minutes to do three things: turn off automatic payment, set daily and per‑transaction limits, and remove any linked…
Then the source benefit Benefit ↓
This is a substantial expense. In 2024, China’s gaming market generated 325.783 billion yuan in revenue, serving 674 million players — an average of about 480 yuan per person (calc…

In plain terms

On average, each gamer in China spends roughly 480 yuan per year on games, and that money is almost impossible to get back. Laws only require refunds for purchases made by minors without parental consent; adults have no such protection. The easiest way to stay on budget is to take preventive steps: disable automatic payments, set spending limits, and unlink payment options.

This guide's cartoon · show illustration
Chapter 5 editorial cartoon: You're on a trial. It's on life support. Enlarge illustration
You're on a trial. It's on life support.

Zoom in, then swipe to move around the picture.

Loading full-size illustration…

Editorial cartoon · Chapter 5You're on a trial. It's on life support.

Original illustration with Chinese lettering; the English dialogue is below. Humour is a reading aid, not evidence.

English dialogue
  • Hang on. I never agreed to renew!

Cost: what it takes

There is no cost at all. It only takes a few minutes to do three things: turn off automatic payment, set daily and per‑transaction limits, and remove any linked payment methods from the platforms. The hard part is resisting the urge to click those buttons right then and there.

Benefit: what the source reports

This is a substantial expense. In 2024, China’s gaming market generated 325.783 billion yuan in revenue, serving 674 million players — an average of about 480 yuan per person (calculated by dividing total revenue by the player count). That money is largely unrecoverable. One exception exists: if a minor (a person with limited civil capacity) makes purchases without a guardian’s permission, courts must support the guardian’s request for a refund. No such rule applies to adults. Additionally, minors are legally restricted to playing online games only on Fridays, Saturdays, Sundays, and public holidays, and only between 8 pm and 9 pm each day (China, 2020‑2021).

Conditions, limits and disagreements

This is graded as B because no direct studies have measured exactly how much money can be saved by avoiding tips and purchases; we only have aggregate industry figures. Turning off automatic payments and setting limits are widely recommended practices, which would merit a C rating on their own. The exact wording of Articles 19 and 145 of the Civil Code is already quoted verbatim in Item 9 (about minors making in‑app purchases). This information is not financial advice.

Original references

Original bibliographic titles and links are preserved; some titles are in Chinese.

国家新闻出版署 (2024). 今年中国游戏市场收入超 3257 亿元创新高(中国音数协游戏工委《2024 年中国游戏产业报告》). https://www.nppa.gov.cn/xxfb/ywdt/202412/t20241216_877445.html;最高人民法院 (2020). 关于依法妥善审理涉新冠肺炎疫情民事案件若干问题的指导意见(二)(法发〔2020〕17 号,第 9 条). https://www.court.gov.cn/zixun/xiangqing/230181.html;国家新闻出版署 (2021). 关于进一步严格管理 切实防止未成年人沉迷网络游戏的通知(国新出发〔2021〕14 号). https://www.nppa.gov.cn/xxfb/tzgs/202108/t20210830_666285.html

Medical, legal, financial and policy conditions vary by person, place and time. Policy material primarily concerns mainland China; check the cited document and current local requirements.